[Pyrex] referencing the module object (__pyx_m aka module_cname)?

Phillip J. Eby pje at telecommunity.com
Mon Nov 8 01:29:41 CET 2004


At 11:17 PM 11/7/04 +0100, Yann Vernier wrote:

>But Text_Init needs to return the object to be put in Blender by the
>name Text, so this is recursive.

Ah...  So the Pyrex module is the one you want?  Ah, I think I understand 
now what you're trying to do.  Never mind my suggestions, then, they were 
to solve a different problem than the one you have.




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