[Pyrex] referencing the module object (__pyx_m aka module_cname)?
Phillip J. Eby
pje at telecommunity.com
Mon Nov 8 01:29:41 CET 2004
At 11:17 PM 11/7/04 +0100, Yann Vernier wrote:
>But Text_Init needs to return the object to be put in Blender by the
>name Text, so this is recursive.
Ah... So the Pyrex module is the one you want? Ah, I think I understand
now what you're trying to do. Never mind my suggestions, then, they were
to solve a different problem than the one you have.
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