[Loom-devel] [raph@acm.org: Re: Isometric tile engine, using the Canvas.]

Joakim Ziegler joakim at styx.net
Fri Feb 4 20:45:40 CET 2000


On Fri, Feb 04, 2000 at 04:26:06PM +0000, Iain wrote:
>> Here's Raph's reply to the mail I sent asking for tips on the tile engine. It
>> seems my suspicions were correct, Gdk-pixbuf *should* be very memory
>> economical.

> Yeah, I tihnk gdk-pixbuf is the way to go, within a custom canvas
> item. Should be fine. I await Raph's response, cos he will have some very
> useful things to say I should imagine. Once he replies again, I'll have to
> ask him about using an ArtSVP as a clip path..

I'm a little unclear on this. What is that, exactly, and what would we use it
for?

-- 
Joakim Ziegler - styx research director - joakim at styx.net
FIX sysop - FIXmud admin - FIDEL & Conglomerate developer





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